Play online About the game & how to buy it

New game

How do you want to play?
Game length
Opponents are computer players. Each has their own map and plays by the same rules as you, using the same die rolls. The highest score wins.
The eight-sided die: road, footpath, boat and Player's Choice faces

How it works

Paul is detained and wants news of the churches he planted. Send his co-workers Luke (starts in Philippi), Silas (Antioch) and Titus (Crete) to as many churches as you can.

  • The die gives a way to travel – Roman Road, Footpath or Boat – or Player's Choice.
  • The roller acts with one to three evangelists; every other player acts with one.
  • An evangelist moves along an unused route of that kind. If he can't move he can preach where he stands.
  • Preach in the same city again (after visiting two regions in the long game) and he is called as pastor – his journey ends.
  • The game ends when someone's three evangelists are all pastors, or nobody can travel.

Scoring

  • +4 for each region each evangelist has visited (the starting region counts)
  • +3 for each time an evangelist preached
  • +5 for each evangelist called as pastor
  • −2 for each city no evangelist visited

Journeys for Paul online · version fd30e15e